View Full Version : I need some Photosource of cobblestones and/or Stonewalls
Chrysaor
12th Feb 2002, 01:42 PM
The from scratch department is letting me down on this, and stuff I've done so far, isn't quite the quality of a photo. Anybody got any pics? I wasn't sure this was the best place to put this thread, but I need some pics, so here i am :)
You can just post any you've got i suppose.
LXIXGTO
13th Feb 2002, 10:11 PM
You probably already have it but the tex pack "Hunters Urban"
has a few nice brick textures.
.
I'll look in my VAST picture archive and see what I have in the
way of bricks or cobblestones. Might have something you could
use. :D
:biorifle: http://lxixgto.tripod.com/lxixgto/ :biorifle:
:cool:
Chrysaor
14th Feb 2002, 01:57 PM
I'm talking like Medieval (dammit i know I'm not spelling that right...) walls, as in big stones, not brick ones...The map's theme is sorta Medieval London type...
lucifix
14th Feb 2002, 04:23 PM
like this?
Exodus-R
15th Feb 2002, 02:46 AM
http://astronomy.swin.edu.au/pbourke/texture
http://3dcafe.com/asp/textures.asp
LXIXGTO
15th Feb 2002, 06:45 PM
Originally posted by Exodus-R
http://astronomy.swin.edu.au/pbourke/texture
http://3dcafe.com/asp/textures.asp
.
.
Wow! I have been to those sytes before but didn't know
they had so many textures. Both have quite a collection.
Many many more than I thought. :)
With all those choices there has to be something which
Chrysaor can use. At least I hope so. :D
Forgive this n00b question but ... are those textures ready to
be used in UEd or do they need to be reformated first?
I just got Photoshop 6 so reformating probably won't be a problem.
Thanx ........ :)
:biorifle: http://lxixgto.tripod.com/lxixgto/ :biorifle:
:cool:
Chrysaor
15th Feb 2002, 07:08 PM
I found the perfect one, thx Exodus :)
Exodus-R
16th Feb 2002, 05:18 AM
Unfortunately it is demonstration textures. I use them for filters in PhotoShop and InfiniteTexture.
Example: creation new map.
LXIXGTO
16th Feb 2002, 10:05 AM
Those pictures look really great Exodus-R. Nice looking
prison area. :)
I am not sure I understand what you mean
about the textures though.
How can I use them in UnrealEd?
Thanks for any help you can provide.
:biorifle: :biorifle:
:cool:
Spargo-64
25th Feb 2002, 06:58 PM
The textures need to be imported to Utx. format.
The 3D cafe rocks for textures, and i'm sure theres a heap of cobblestone looking ones there....
If you have trouble importing the textures, use UTSkinedit,
it does it for you.
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