[IMD1]KillRoy
26th Jan 2002, 09:03 AM
This is something I came across:
In some CTF maps that have a cloud zone spectators on a server can mess up a game by capturing the flag as a spectator.
If the spectator killes himself in the cloudzone with the flag, the flag will never return, and leave the CTF server worthless...
Someone knows what im talking about? and maybe know of some fix for it?
I never knew this was a bug in UT, but it is....
Read more about it here:link (http://www.unreal2ctf.com/forums/showthread.php?s=&threadid=1099)
In some CTF maps that have a cloud zone spectators on a server can mess up a game by capturing the flag as a spectator.
If the spectator killes himself in the cloudzone with the flag, the flag will never return, and leave the CTF server worthless...
Someone knows what im talking about? and maybe know of some fix for it?
I never knew this was a bug in UT, but it is....
Read more about it here:link (http://www.unreal2ctf.com/forums/showthread.php?s=&threadid=1099)