Like I said, I have little practical experience with the editor despite my knowledge of it. I'm building a test map for a script I've been writing, and it would help if I was capable of making a realistic-looking fire.
I've figured out the basics on my own (volumetric nonsolid brush w/ translucent and masked surfaces), but it still doesn't look right. Can I have a little help, or the URL of a good tutorial? I'm really kicking myself for not knowing how to do this!
I've figured out the basics on my own (volumetric nonsolid brush w/ translucent and masked surfaces), but it still doesn't look right. Can I have a little help, or the URL of a good tutorial? I'm really kicking myself for not knowing how to do this!