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When I add a mutator to make bots use my custom guns, they always seem to use their default weapons. Does anyone know how I can make them treat my guns normally, like the U.T weapons?
It's a defaultproperty for the Weapons classes... the higher the value, the more likely the bot is to use/seek it. For example a bot would opt for the UT_EightBall, which as AIRating=0.750000, instead of the ripper, which has AIRating=0.500000.
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