using infiltration Lite with manorFarm

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xbrossard

New Member
Jan 14, 2002
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france
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hi everybody, I'm a new french coder (so, be cool with my poor english ;) ) and i've just install Infiltration ; the maps are very beautiful and I try to use Infiltration Lite with my own MOD (a last team Standing currently in Development) but I have so problem on INF-ManorFarm: I can't open any door whereas all bots can do it!.
I try to modify my mod to do this:

function bool IsRelevant(actor Other)
{
...
local Trigger closedDoor;

// open doors

if (Other.IsA('Trigger'))
{
closedDoor=Trigger(Other);
if (Trigger(Other).TriggerType!=TT_PawnProximity &&
Trigger(Other).TriggerType!=TT_PlayerProximity)
{
log("CLTS:found closed door:eek:pen it!");
closedDoor.TriggerType=TT_AnyProximity;
}
if (closedDoor.bInitiallyActive==false)
closedDoor.bInitiallyActive=true;
}


but this code doesn't work . Help Me please!
 

Midwinter

sneaky bastard
Oct 15, 2000
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Valencia, Spain
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Hello. I can't help you with your problem. But I can give you some good advice. If you make this post in the development forum, you can meet some talented guys there, and they'll be glad to help you.

Good luck and welcome!