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Laff
13th Jan 2002, 08:31 PM
so i've got some oddly shaped corridors with bends in them that i vertex editted, would it be better to leave them in pieces or deintersect groups of them together?

Seco_In_The_Bushes
13th Jan 2002, 09:21 PM
hmmmm

Generally its better to have one brush then multiple little brushes, however, simply combining them wouldn't necesarily decrease your bsp cuts or node counts. In some cases, de-intersecting can add more cuts and create problems.

Try it both ways and see which produces better results as far as bsp and so forth

Bot_40
14th Jan 2002, 07:27 AM
Try de-intersecting and see it if the brush is less complicated than all the little ones (Highly unlikly in the case of a curved corridor). If it is, sebtract it and keep it as one brush, otherwise just leave it as multiple brushes.

Laff
14th Jan 2002, 12:06 PM
nice avatar, thanks for the help. =D

Laff
14th Jan 2002, 12:08 PM
3117 maps eh? =D

Chrysaor
14th Jan 2002, 02:34 PM
ROFL, i love the avatar too. FiltyBrick from Terrorist3tex right?

Seco_In_The_Bushes
14th Jan 2002, 05:57 PM
No, no,

Its from a3text, yah?