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navboy
11th Jan 2002, 03:49 PM
Hey all,

Just released my latest map "DM-PianoHorror". It's at:

http://www.planetunreal.com/fragadelic/utmaps/pianohorror.htm


"Romp around on a real honkytonk piano with keys and hammers that play notes while you blow people to smithereens! The setting is an old underground speakeasy with a rhythm section backing you and an obnoxious but appreciative crowd. The sexy torch singer has not yet entered the building."

http://www.planetunreal.com/fragadelic/mappictures/pianolarge1.jpg
http://www.pol.lawrence.ks.us/DM-PianoHorror/images/DM-PianoHorror_endtable.jpg
http://www.planetunreal.com/fragadelic/mappictures/pianolarge2.jpg

-steve / navboy

Seco_In_The_Bushes
11th Jan 2002, 05:26 PM
Ive just seen the screenshots, and Im about to d/l the map, but from the shots it looks awesome!

Mazy
12th Jan 2002, 01:21 PM
hehe, looks good :D

Astyanax
13th Jan 2002, 10:59 AM
Finally! :)

I was just about to ask when you were going to release it... ;)

Downloading it now...!

Hourences
13th Jan 2002, 11:22 AM
i dont like the me tiny world big maps, but yours looks nice :) some original stuff and seems to be well executed, maybe ill play it

navboy
13th Jan 2002, 05:18 PM
and Hourences:

i dont like the me tiny world big maps, but yours looks nice

Ya, i can relate, in fact i don't like 'em much at all. The only reason for the scaling in this one is because there's no other way to utilize the gimmick of a functional piano (since Epic didn't give us fingers to work with in the Unreal world and the hammers need to be big enough to pop people into little bits).

It's not so much that you're tiny but that everything else is big. Um. yeah.

StoneViper
13th Jan 2002, 09:21 PM
the tiny world big maps out there now alll come with superhigh polycounts. i've played a JB map that was slower than hell, and that destroyed the map. otherwise, i like those type of maps.