View Full Version : Testing vs Online problems

11th Jan 2002, 08:36 AM

when testing offline both through Ued and UT my map _appears_ to be working correctly. When running on an online server strange things start happening. Ammo appears in mid air, some weapons don't respawn, and I have a bridge that has completely disappeared- try walking across where it should be, and you will a) sometimes splat to the ground below or b) you'll make it across but halfway across you'll warp to the red base flag room for a few seconds (while you're still running across). This is beginning to vex me. The bridge is technically a destroyable mover, and the other one works fine which is driving me crazy. I also begin to get bsp/hom effects which are greatly reduced in single/offline playing. Any ideas?


11th Jan 2002, 08:53 AM
Post this in the level editing section or the advanced level editing for more mappers to see it.