View Full Version : Mapping
- spurious myLevel references in duplicated textures?
- Emitter fog cloud
- Many Zone Portals create HOM
- Why won't this mover light correctly?!!
- Snow Penetration
- Sprite Emitter
- intro and a question on static meshes
- Mapping problems
- Please Help
- The principles of Double Domination mapping
- Help with bsp holes in UnrealEd3
- Putting in Lights and player starts
- Ugly shadow lines when lighting BSP arches in UEd 3.0
- Newb help please
- BT- Good Ideas? Post Em Here!
- Tutorials Where Art Thou!
- Blocking Volumes
- Sounds
- Unreal Level Editor 2 Runtime
- floating objects in zero G
- Spaces in filename
- Trouble with vehicles in DM
- New UT99 LowG Instagib map beta :)
- carball fubar'ing my CTF map... nothing to do with carball in it!!
- Urgent Help! Plz!
- unrealed 2.0 error when closing
- need help for the editor of UT2004!!!
- Static Meshes
- What happened to my glass????
- Request: Velora Temple(Unreal) for ONS
- Map needs unnessecary utx files. Never placed...
- Special Textures (camuflage/teamflags)
- Three big problems...
- I'll give you some supermodel textures if you can help...
- Mover mystery...
- Mapping for FHI
- Optimization help - zones not working?
- Frag Ops NEEDs MAPPERS!
- Projectors Disappear
- jiggling world
- fog how to plz
- Blocking volume to block cars
- Pivot , need help , yes , you Mr.Know all
- Another UnrealEd crash on start
- A good texture site? (skies inparticular)
- Gamma problems with Editor
- I'm new - I know noting - I need help!
- Terrian Editor lockups
- Map Convertor
- Fluidsurfaceinfo
- How to avoid Bots respawning ?
- pictures to .utx
- betamap
- [ued/tech] Perspective view b0rkup.
- [ut2k4] Vehicle Pathing Problem...
- Making new texture pack
- Using weapons form mod
- LinkTurret null references
- [ut2k4] Onslaught position switching?
- Mastering Unreal Technology : Art of Level Design HAS ARRIVED!!!
- How do i add a Manta to my level..
- Gridlines!
- Must haev teh flawar!!
- projecter problem!
- How to make psuedo bump mapped textures
- 2 Emitters
- Texture Audit?
- wierd warp zones
- vehicules where are you?
- Brightness in UED
- Animated lighting hitch
- Looking for UT2003 editor addons
- Team symbols
- VCTF Plz Help Me!
- Garage Sale!
- I need your help about CTF-IDOL-SPECIAL-EDITION
- Transparency?
- UED crash
- HELP! UED being retarded
- Matinee scene won't launch ingame
- Strange lighting result
- Map sizes??
- Fugly Seams
- (UT/UED2) importing 2k4 announcer sounds, could this work?
- CTF-GrauExtremo -|| Released for UT99 only ||-
- DB-Torus_v2
- How to replace teleporter sound (UnrealEd2)
- Unreal Ed 3.0 Error, Not one I have seen addressed, PLEASE HELP!
- Wierd Problem - Brushes "dissapearing"
- Player start wont work!!!
- UT(99) - Add Vertices?
- Help! I can't move a brush!
- Guns, were they gone?
- Light Type problem for a newbie
- Map authors of the offical UT2004 maps
- Weird terrain painting problem
- videotut's
- Remakes absolutely needed
- Player dies on start with large map
- Drop flag zone/volume needed
- Map Scaling not working..
- Static Mesh Lightmaps
- Jump from the ledge you useless bot
- Bot Hates elevator
- If I put two cubes together then the wall joining them dissapears,howdo u makethemnot
- how do i make water?
- how do u delete a wall?
- how do i put in files to the forum?
- Destructible Objects in UT2004
- Anyone here From Winnipeg, MB Canada?
- Map Partner!
- Looking for some smeshes
- Can u make a curtain ?
- Making bots use the minigun turrets
- Terrain Editor Flatten Not working? Any ideas?
- How do you make transparent objects ?
- how come I keep falling through my static meshes?
- Wall with holes in
- what's a good texture for my glass windows?
- Mesh Emitter (texture question) please help
- Triggering an Emitter
- UnrealEd mapping ration
- Matinee
- Bot 'n door prob
- photoshop with alpha channel?
- is there a way for me to enlarge my terrain map?
- cannot be imported becuse it`s dimensions are not powers of two ....
- UED Error / Logs
- unreal 2 xmp start points
- Static mesh vertex lighting
- Need help with water
- terrain tools don't always work
- Catapult Mover
- Resaving RC.u packages
- My map is 54mb and i just began with it...
- What happened to my BSP!
- [Volunteer] Could anyone make a map idea i have?
- projector + emitter (volume shadows)
- All black after building
- Homer Vehicle Actors v1.00 for UT2004
- FeedBack and Ideas
- Measuring Distances without a MIddle MOuse Button
- It won't emit shadows
- CTF-Niven Redux, mappers required to help with project.
- Applying a texture to a static mesh
- Gotta change the running speed
- Collision wont save
- Terrain ratio?
- 'Swipe' error after adding brushes! Argh!
- Object disappears behind glass
- Terrain not showing
- actor class problems
- Skybox / Skysphere help
- movable terrain... how do I do it?
- cant make play in terrian map that i bulid i get this...
- cant put cars in my map
- how i make 2 cameras in 1 map
- DUE 2MORROW... dispatcher help urgent
- need help in import
- WIP, or rather, idea in progress, Giant Mechs
- tirggers help
- Mover madness!
- Static Mesh Construction in Maya 5.0 PLE, issue with exporting
- Bots don't use vehicles!
- me first amp
- ONS-Cores Switching In Round 2, Can I Disable This?
- Fire help
- LT_Pulse wont work
- some random questions :
- ut99 CTF pathing problems please help...
- DM-CAWAN
- Combiner won't work. "No stages left for Bitmap Material2"
- Importing
- I cant place shieldpacks/healthpacks! help pls.
- Looking for Terrasky
- Making it rain
- vertex blending tutorial
- Is it possible??
- How can I create a decoration actor that ...
- Emmiter won't apears when i duplicate it
- Police Sprinter w/ large city map
- DM-Anukhet [pics] [link] [beta]
- New one for me
- I’m trying to locate a special group of people/Classic Unreal
- bots and lift triggers
- Importing models from Maya & Zoning
- Makeing DM bots ignore eachother in a volume?
- Odd problem with Unrealed, please help
- Extra Properties for UnrealEd
- geometry issues: Need tips to avoid and fix 'em.
- UnrealEd help
- How to remove package?
- Own map crashes pc
- desperately need help with triggers
- Accuracy Level Available In UnrealED
- Weird fps issue.
- Importing Maps
- making hole in brushes
- textures n static meshes, which are most common?
- Two n00b questions
- Triggered pressure volume
- sunlight actor dont light up my map =(
- first post ....needs attention
- Who wants to participate* (whatever) in testing my NEW [JW] MAP?
- making sheets non-passable
- unrealed too light
- Converting ONS map to DM
- Rotating multiple selected objects –
- UnrealED 3.0 Spawning Problem. THIS IS DIFFERENT THAN WHAT YOU ARE USED TO ANSWERING!
- Issues with Vehicle Placement in Map
- UED 3.0 Help Needed
- light coronas
- shoot out a grate? possible?
- dissapearing textures
- how do i add music and steam?
- could any1 test my map
- static meshes not showing in test
- Screeny of my new map workspace
- i want moving curtians
- Error Starting Unreal Ed
- Making unreal 2004 not playable?
- languag issue
- Custom textures
- Freehand polygon drawing
- Request: DM Diablo II style desert map.
- Surface Lighting Error
- Lill problem with UTED 2.0
- unrealEd3 errors, need help , luv u all if u help me :)
- drivables.u
- 2 terrains in one map, is this possible?
- JAIL BREAK HELP PLS>
- Terrian problem
- umm... what's the screenshot button?
- Which way?
- vertex editor woes
- help with the "mylevel" package
- Mappin Matinee's... few questions.
- builder speed up for editor only
- Static meshe
- Ready for testing! i think
- the Read Me file
- LoadingScreen prob
- [UED 2.0]Critical Error - Role Authority
- how can i make the frame rates good
- UnrealEd 3.0 - using a .bmp "blueprint"
- interior of static mesh transparent
- helm's deep alpha (screens!)
- Semicircles? Deleting Vertexes?
- Problem creating onslaught mode
- terrain tools help
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