View Full Version : Mapping
- Coloring Contest. . . .
- Item naming for the Cylinder brush
- Using Unreal Movie Studio (UMS)?
- illuminating my pool
- Looking for cool Skins/Models
- Single Player Unreal 1-UT Conversion problems
- BIG zone problem
- Bot problem
- Smooth meshes...
- Your Opinion
- Unreal 2 delay
- Suggestions on Outdoor Daytime lighting?
- what does "Actor Align" do?
- flashing texture
- Two Skyboxes?
- 2 bits of a level?
- i shall call it.. mini-map
- Mr. Postman Needs you!
- just another botpathing question
- Weapons only firing once
- Still got bot problems!
- Beta testing needed on DM-G9-66b
- Help with model compiling!!
- Hardcore Mapping
- /me loads one bullet
- timed emitters not working properly
- New x2DOM (thats double dom) map!
- Missing Textures...
- Mapping forum FAQ
- Fluid surface - looks like default texture?
- Lights "Pick" the color function
- Unreal Engine Texture Extractor
- triggerlights + coronas
- Someone Tell Me How Ot Make A Deco-layer
- Translucent Mover Issue
- Mover-question
- NetPlay & Replication
- Bot only trigger
- Moveable objects?
- Mirrors, The How To
- Distance Fog
- Question about putting Unreal weapons in a UT map
- botpathing with the rocketx mod
- leaky skybox...
- What Is Your Favorite Theme To Map?
- Package Has Changed.. Save It Now?...
- Doors, map screenshot/description, online playtesting
- Music and Screenshot?
- projectors how do they work?
- Attachmover with a volume?
- CTF-DiamondSword 2k3
- Strange lighting problem.
- Export to .dds from RvS UnrealEd
- lighting meshes
- mirror error like walls
- dm-ra-lostcave-4on4-beta1 released!
- opening map in Ued without texture file...possible?
- Lovecraftian Mapping
- World Sizes
- clouds-Spaceball Help... apply texture
- My double dom map is finally here!
- Un-RealMapping Launches!
- Static mesh texture problem UT3k- Can't apply texture
- Making volumes move...
- Offical UT Contest; Anyone participating?
- new map wont load online
- Skybox building links /UT2003 only
- Putting feelings into maps?
- Material Class question?
- [ut2k3]Pathing tools
- DM-Glory beta2 download
- funky mover/trigger/bots prob DM-1on1-Anesthesia
- Dripping water
- Playing SF maps in UT
- jamlander v2.0b- New UnrealEd export plugin for 3dsmax.
- Cant make Terrian
- How do you save a Grayscale in 16 bit, is it possible?
- Ocean Water?
- [Terrain] You solve my problem and you get a cookie
- A map and a utility..
- Static Mesh Package Problem
- Getting maps to work offline?
- Some static mesh (smesh) help for you mappers!
- New video tutorial @bmc: Importing your animated mesh into ued
- Render-prob?
- Constantly rotating mover?
- BSP limitations...
- Arkham Asylum Mappers Guild
- CTF-FNB-SpaceJunk BETA-3
- Creatures in UT2003?
- lightmap, mesh, lighting question
- Smesh optimization UEd -> MAYA
- Lineage 2 worlds?
- Windows - the glass kind
- Smoothing-Tool error
- LevelInfo Brightness
- Brush-shadows versus SM-shadows
- Projector related editor crash?
- Moving Static Meshes between Packages
- Assault map time limit
- [UT1]pictures of CTF-December from UT2k3 wanted
- Some questions
- Mover Locations
- bots falling thru terrian
- [Map preview] Ctf-.... unnamed
- DM-Jawbreaker - testing
- i can walk/shoot trough my static mesh :(
- Max to Unreal Doc – Good to know
- Movers with attached movers(doors)
- can't play my map
- Polygons-->Merge prob?
- [ut2k3] costum crosshairs.. how?
- i need a ued3.0 patch
- Footstep Sound for UT2003
- stupid mover poblems with unreal editor 3
- Invisible Movers?
- 'Real World' UT mapping/meshes site?
- Mover-prob (with light)
- slight problems
- who would have the time 2 help me a bit with a map
- Texture / possible lighting probs, please help
- Terrain-exture prob
- Not sure if this is possible...or legal for that matter...
- Glitchy Display - lighting?
- my pretty box
- 2d shape editor help
- UT2k3 terrain bug (?) or graphics card trouble - help!
- QUESTION about Karma....
- Ued
- Light flicker in the Unreal Ed3...
- Shock triggering
- Unrealed not working, strange error
- Looking for a Ut2003 map
- Environment Mapping for metal effects
- Static Mesh-prob
- Remember Speedmapping?
- need some help with this
- ok one more thing
- Creating fly by intros
- (newbie) problem adding path node
- (newbie) ued button icons missing
- Weather FX
- Having trouble with water
- Overwrote cubemaps.utx
- Static mesh bridges and dancing corpses
- Can't add player start
- Terrain trouble, snapping to floor...
- Creating Caves with the Terrain Actor?
- static mesh multiple texture?
- Weapon questions
- what should the stats be?
- mappers wanted !!
- How big is too big?
- I have an Idea!
- Need help finding a site.
- Max_nodes ??
- Weird Terrain/character lighting issues
- TriggeredAmbientSound
- static mesh
- Adding cheap sprites
- UnrealEd 3.0: Can't Select Actors
- Swinging doors
- UT/Ued: attached Movers
- Sheet Texturing, help!
- ut2k3, underground (caves, caverns, etc)
- "Flag Taken" should trigger light...
- terrain -> underground tips?
- DM-Ariza2k4 Released
- UT 2003 emitters...
- Unreal Ed does not work with Radeon 9600 Pro 256MB video card
- unrealed 1.0 to 2.0 help
- Playersize, jumpheight etc.
- texture for HangingLight mesh?
- Rotating Movers...
- antiportals?
- CTF-SFS-Armaggeddon release
- right, left mouse click
- Actor properties
- Ganking USX meshes from other Unreal engine games
- DefencePoints and Snipering Bots
- theoretical kweshton
- [ut2003] does UED have GUI designer?
- Solid Moon decoration
- UnRealEd3
- Visible botpaths in UT?
- Screetshot error
- Hi All :)
- Help!! Weapon
- Skyboxes don't work over network
- CTF-Coldfront beta1
- DM-1on1-Anesthesia Download
- The Red Builder Brush doesn't remember its rotation
- UT99: Where to place AlternatePathNodes
- Alternate paths
- pawn infront of sheet for 2d mod, still has to look 2d.
- Lighting not updating in my perspective window...
- emitter ?
- need help
- another q
- walljump- CH- meshthing question!!!
- Can't find water textures
- Please help...
- Total lockup error... help!
- Missing Image + Normal Info!
- Custom Flags on CTF
- Endless Freefall.
- Needing Input/ Bandwidth
- [2k3] 2 questions, a texture one, and a 'warpzone one'
- terrain bug
- DM-UnrealEd ***NO MY MAP!!!***
- meshs not showing?
- Vertex blending problem
- Real buildings for UT2k3
- Pawns
- Material Application bug?
- Slow Downs on MACs?
- Shader questions
- Help needed!
- UnrealEd periodically freezes (WinXP)
- Matching lightmap UVW conflict.
- UED crashes when I try to open map...
- UnrealED 2 Bugs ? + Questions
- Wierdest editor (3.0) bug evar
- Lifelike water?
- Matinee editor
- Exporting collision with static mesh?
- DM-Viridian-Torney
- UnrealED Build All Makes Everything Dark.
- Camera probs
- Autoplay.unr
- Export / import
- Getting the water texture to animate
- CTF-NachesSanct2 Released!
- Question for any Texture artists out there...
- Help!!! Part of my map disappearing (UED2)
- PRO Maps
- [Ued3]ARGH! /me kicks UEd3!
- Triggering a static mesh animation
- deck_16 for ut2003
- Hi All.... Texture help plz
- Potentially n00b question about terrain
- Barrels
- Reverb!
- Custom palettes
- texture/static mesh
- Textures and where to find them ?
- Question about making fog
- look!
- Help on navagation points in small area
- UnrealED and Windows XP Help
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