View Full Version : Mapping
- UCC Trouble
- This brush is a killer! He should kill people but how to make him kill?
- help please
- Camera view
- Can anybody tell me how to make ladders
- mm
- brushes+copy?
- Searching
- special lit
- UnrealEd 2.0
- maps in 226 to 225 and scripts in unrealed1?
- Maps and water
- in ued1 there was an option called:"select actors inside brush", where is it in ued2?
- where is the option: "select actors inside brush" in ued2????
- Noobie Question about Lighting
- 2d shape editor
- Strange SOUND FAILURE in my LEVEL... I NEED HELP!!!
- don't want a weapon at start
- Idea for mod
- Use Unreal Weapon Gaphics in UT Weapons
- DOM-Face
- Creating maps
- Newbie ?
- Wanna be a coder/artist for GGS?
- test
- I´ve found bug from infiltration 2.8
- Bsp Holes
- interesting lighting question
- Merging Polys
- CTF-Simpatico II (pics)
- Painful brushes?
- Screen Capture
- UEd not making brush to specified size??
- bermuda triangle? mystery, or just a really retarted level
- mappers/texture makers read this!
- texture colours
- CTF-Sierra
- fire & water
- Curved Surfaces: "say it aint so!"
- An idea for a CTF Level but no time
- texture panning
- HELPERS NEEDED FOR WESTERN MOD...see attached photos
- Question
- cylinder brushes don't light up correctly!
- Black area where texture should be
- Shooting through brushes?
- aplying Mesh browser animations!!!
- .umx: what are my options?
- Brush clipping
- Playing UT demos.
- Is there a demo editor for unreal?
- Jad the Gerbil
- 3D Studio Max & UnrealED
- CTF MX Command Beta Testing
- CTF MX Command Beta Testing
- CTF MX Command Beta Testing
- Another hack?!?!
- complex movers
- Importing Textures w/ Photoshop 6.o
- Snowed IN WOOHOO!!
- Mesh Tutorial?
- Lets Kill 2 burds with one stone!!!
- Poll: Favorite DM style.
- Animated Meshes
- Yikes!
- reflecting pool
- I need help with editing on Unreal gold
- Brushes
- sky movement
- Bonus packs textures questions
- WarpZoneinfo
- ok, though question :)
- Pushing the poly count...
- Pharohs Tomb
- those mountain background things
- Help needed
- Crashing Problem
- BSP holes seem to come an go at random
- I have a BSP hole the size of friggin' Texas!! Please help!!!
- vertex editing
- Somebody help!! Bizzare crash!!
- Doors?
- How can I use Anim8or for UT modeling?
- projectiles
- Jad rebuttal
- How many different saves do you have of you map?
- Editor of the (Time frame here)
- What do i do?
- Why are the stairs messed up?!?!
- TexAlign version 2.00-FR0 available
- Is it possible?
- U and V pan speeds
- vertexing messes w/ brush alignment
- triggers for a sound (get them backwards)
- Another Problem... Yeesh
- Unreal edit
- MeU NEEDS additional crew members.
- Disapearing!
- Finer points of light
- ***dodgy walls!!! help me!!***
- Creating Skins
- Semisolids- do you want to go to hell?
- MixMover :(
- Those tags thingys
- Goodbye
- Hello,
- Help Wanted
- New assualt map!?
- Merge Brushes
- curved surfaces/pillars
- Some triggers help
- Find Out when somthing triggers, with script
- SemiSolid to NonSolid wierdness.
- flagskinning
- some slight sheet probs...
- BSP based terrain
- anybody know how to make item's non self-lit?
- <---What's up with that hole in my icon?
- Zone problem
- Editor stuck in full screen mode
- SHould I go easy on the torch flames?
- Terrain... !
- How to make restart a level when dead?
- Problem setting the location of an object
- realistic human player modeler, skinner needed have small budget
- hey all, I'm new to mapping and need some help...
- My PrecipitationGenerator is finished! I think
- flyin....
- does nobody have any clue regarding skinning...
- Beginner tutorials
- Mod creation.
- Can movers have joints?
- *sigh*
- CTF-Forest
- Mass Lighting
- Cubic Weapons
- anyone else dying when they test?
- I have few ideas for new mutators..
- A slight mapping prob
- transform w/out having to realign
- Ten New "jane Doe" Screens & Coder Still Needed
- How can you make teams have a different mesh NOT different colour??? - i can script..
- Deleteing scripts
- ITS My BIRthDay!!
- Oh how squeeky you will be....
- Surround photo, anyone here use it?
- Torch Mesh Alternatives Please!
- Cant find UT editor on Mac version
- How do you make a map?
- PathLogic V1.00 to be released Soon!!!
- jump/lift center tutoral needed
- HOMs HOMs HOMs!
- What is the floor lofter?
- Home Alone!!!
- Really Big Explody?
- 666
- "Stat Global":Whats the limits?
- So I hear Size DOES matter...
- Higher FPS
- message
- Utterly annoying UEd 2.0 Error Whilst Loading Current Texture Into 2D Shape Editor.
- Weapons Factory UT 0wnz!
- Node side limit reached ?
- How do I make a pendulum type mover
- Ucc
- Key bindings....
- Need Mutator Programmer to make this...
- Moving lights... like fireflies
- Turning Your maps into an Install Mod?
- Unrael T edit
- what console command to start a specific map?
- Try this
- Need help with UnrealEd 2.0
- How do I make this mover work?
- How do you people DO that?
- Intersecting Terrain?
- Unusual problem.
- what would like to see an assualt map?
- Reachspecs question
- Hey i need some help PLEASE!!!!!!
- Need detailed info on triggers and movers
- Getting Started
- sheet question
- Problem with MilkShape and kernel
- PathLogic V1.02 ... Elevator Support
- decals on players???
- Interesting findings in editor log files
- HELp needed... problem in POLYCOUNTS!
- all dried up
- PathLogic V1.03 ... AlternatePath support added
- Texture troubles
- DR BOT's 100th ANNIVERSARY SUPER COMPITITION ULTRA MEGA BIG MAP EXTRAVAGANZA!!!!!
- BSP viewport?
- winRAR
- Help
- What the hell is wrong with this Forum
- UED 2.0 crash need help plz
- Rational Reducer - Anyone interested?
- HELP! Ghost Wall!
- Deus Ex editor
- Making Bots use jumpboots
- vertex editing,trying to create a long hallway
- Modifying bot performance parameters in a level
- The invisible killer
- Dynamic Arena Scoreboard
- Player Location specs
- cannot find editor.dll
- Gravity ZoneInfo? No Gravity is fun eh?
- CTF-JumpGate "The one with Gravity Prob"
- NitrogenZone Speed & Portaling
- hardware
- oops
- Interesting question
- How do I tell a bot "Triggered door isn't open, stupid!" ???
- Hmmm, what do you think.
- Translucent surfaces?
- weird message box
- Getting bots to set off traps
- Enviro map
- Taunting and teasing Bots?
- Transparency in Texture? Software?
- Make A game?
- Lava
- voice packs
- Unreal mapping Group at Yahoo.com
- How to get editing tutorials for Unreal (Tournament)?
- Flying C-130 in UT. (Drivable added)
- Unfinished Map
- importing Decorations
- Cut and pasting between maps newbie question
- bot pathing
- various log window warnings
- modtutorial...where?
- Challenge to mappers and Level Designers.
- Phantasy Star Online Models and Maps? Shining Force stuff?
- rrrrrgh!
- How do i?
- meat the reaper!
- Spiral Stairs: preview of new version
- Sounds in Voice Packs
- diffrent mover types
- unreal scripting
- Texture warping in software.
- Questions about voice packs.
- Making texture packages.
- Changing UT weapon death messages.
- BIG map, C-130 Hercules and paratoopers
- Flying C-130 in UT continued...
- Exporting textures from Unreal
- rhizoma dev: seeking skilled MODELERS/SCRIPTERS for UT MOD
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