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  1. OSX launcher ?
  2. Wanna design a layout for DM-INF-Revisited? well... U can!
  3. Real damage taking movers
  4. How do I compile a mutator for Infiltration ???
  5. we're in the pipe, 5 by 5
  6. Zones
  7. Fell free to "steal" this map idea...
  8. Escalators
  9. A wonderful dream.............
  10. Gasworks Map [pics]
  11. More screenshots from new map
  12. INF models in UT
  13. "Infiltration command" the infiltration mutator
  14. Prefabs
  15. node count vs poly count
  16. Maps
  17. Urban Map Ideas
  18. sheets and poly count... ???
  19. decos?
  20. M 2.50 problem..
  21. Los Pescados ...will be missed.
  22. beach texturing
  23. Science behind Inf mapping
  24. Custom Prefabs
  25. Someone want to finish my map?
  26. Getting rid of old textures.....HELP?
  27. DM-INF-AfganAssualt.....
  28. Scale for realistic maps
  29. Texture blow out sale.
  30. moving more than one verteces
  31. Are there any Russians ppl here??
  32. One More Screenshot
  33. "One-Way" Window
  34. AS/DM-INF-LANparty VERY early pics
  35. Military Prefabs
  36. Brain Twister for you all... Maybe Win a date with Spooger! HA!
  37. DecalStay Stuff (tm)
  38. early shots of DM-INF-UrgentFury
  39. Cars
  40. Software for creating maps
  41. Build All stopped working?
  42. DOM-INF-Domination
  43. portal bsp error?
  44. lighting and polygons...
  45. Config/Ini files
  46. binding a certain sound to a texture?
  47. “Infiltration command” Needs You
  48. Map Flow (repost from general discussion)
  49. Predator's Prefabs
  50. Very nice
  51. New Map Released - Vladivostok
  52. ctf flags
  53. New Script!
  54. question: 3d map shots?
  55. UnrealEd size : Real life size ?
  56. Crawl Height
  57. DM-INF-Ruin release info
  58. elivator trigers tirggerd by something other then proximity (use or a event)
  59. The bots dont jump ?
  60. locationid actor?
  61. Wow
  62. new mutator: Inf TK beacon (v0)
  63. Little question...
  64. TbuildT In need of a coder/coders
  65. new map release today!Removeing custom textures
  66. Wont detect player starts.
  67. DM-INF-AfghanAttack alpha1 release.
  68. Aliens
  69. CTF flag mesh
  70. Infiltration Clan List
  71. PigeonShoot BETA1 Map Released
  72. Terrain Editing
  73. any word on 2.87's new game modes?
  74. hillfight beta
  75. Got an idea!
  76. decalstay 3.0 problems
  77. any way to fix Assault???
  78. funny pic for all you UED users
  79. New parking deck
  80. choppers, etc, in inf
  81. blinking meshes
  82. another elevator problem, 2 posible idea but i dunu how to implement them
  83. Shrapnel Spawner (ie CLAYMORES)
  84. dude! the new ctf modes are gonna ROCK!!!
  85. Creating Inf Maps : Newbie Questions...
  86. AS question
  87. Can someone make me a simple model?
  88. on lotekk's request : a elevatortrigger that is triggerd by a event
  89. I need the opposite of an Echo..
  90. Spooge.....
  91. keeping bugs to a minimum
  92. New Map Review Site!!!!
  93. need major help with DM-INF map conversion to regular UT DM
  94. DM-LV-426 looking for a home
  95. The Middle Of Nowhere V0.40
  96. player model poly count
  97. Request for Smoke grenade mutator...
  98. ->Tree Prefab<-
  99. help with M250
  100. Screenshots from a new map
  101. Maps without readmes
  102. Shooting Range w/ Score
  103. Huge Map Problem!!!!
  104. Skirmish maps concept
  105. Creative use of glare/contrast in maps
  106. Hummer
  107. Author of DM-INF-Birkby
  108. Advantages of multiple path rebuilds
  109. DM-CharleysPoint :)
  110. Gathering of assault maps.
  111. Forgot how to get Unrealed to launch Infiltration
  112. IMPORTANT! Testers (limited) needed.
  113. Terrain for sale!
  114. mapping problem
  115. Question about shadows and lighting, please help me...
  116. Map idea testing, need your guys help
  117. Question about a footstep sounds
  118. Making those Golden Arches...
  119. Forest map pics
  120. History error importing Max_Shape
  121. DM-INF-AfterShock
  122. More MAX mapping and a nifty trick.
  123. what do I need to get started
  124. Project Infiltration
  125. Mind Reader in INF, how ?
  126. Heh, fear not, for I am team material!!!!
  127. Check out my new map!!!!
  128. Another max question, but related.
  129. Nooooooooooo!!!
  130. MAX to UED Geometry converter close...
  131. A few questions
  132. A help for bot AI?
  133. Texture Panning
  134. Normal UT map review sites?Where?
  135. One Year Ago Today! 80)
  136. test
  137. newbie mapping questions
  138. Improved web page
  139. Nice?
  140. It's 10:00 P.M; where are you parents?
  141. update : JaFO's Bot-editor 'project'-status
  142. MAX to Unreal Converter Ver1 RELEASED!!
  143. AngelHeart... Man or Machine?
  144. A skin pack
  145. DM-LV-426Infested
  146. another map upcomming
  147. Who here imports models into UT???
  148. more mapping questions
  149. Submarine map Update...
  150. Transporting sounds
  151. Request for bot-pathing tutorials
  152. Mapping Quiz
  153. How to do something
  154. Artillery
  155. Infiltration T-shirts
  156. New concept for reinforcments. (Mappers read!)
  157. UT Movie Maker Utility released!!
  158. A utility to convert grid sizes
  159. Need help
  160. Lighting problem
  161. Gah! Need compiling help...fast.
  162. Where do I start???
  163. Dm-2019
  164. Attaching meshes to movers
  165. DM/AS-INF-Trapped released (bout time)
  166. MF Package
  167. Need Some Information
  168. Dimensions...
  169. Will the Infiltration maps of today be........
  170. Spooge!
  171. Somebody should recreate the cook county hospital
  172. Aim-It looks for new mappers
  173. Attn: RealMaps wants yer (beta?) maps!
  174. Test test... *tap tap* this thing turned on...
  175. AH texture Packs
  176. Long time no see
  177. Are you a mapper? Check this out...
  178. Map Suggestion Thread
  179. afghan footage
  180. Preview of a stash
  181. For Angelheart....
  182. Parking deck
  183. A few Questions??
  184. new map
  185. The new Angelheart, Spooge vs DavidM threat... GOOD FIGHT, GOOD NIGHT!
  186. Neon
  187. Mesh Maker for UT Released !
  188. Mesh Maker for UT Released!!!
  189. ILCR 2v2 Wants YOU!
  190. skeletal animation
  191. Spooger!
  192. Mesh Converter question?
  193. CaveUt
  194. Sniperrifle, mutator and holdspot...
  195. DM-INF-ContraJungleBeta
  196. cutom models
  197. More shot
  198. Big rebuild prob....
  199. Looping .wav files?
  200. Range me
  201. Spoogers Place Sold... New Owners
  202. Central Porktown
  203. you may remember this one
  204. Help needed on palm Tree.
  205. Removing game time limits
  206. Location of The Stash released !
  207. Don't say I didn't get you anything
  208. Sivia Territory Map for Strategy league
  209. Release of ChillyDesertBeta2!
  210. SKHQ Beta
  211. gettin ready
  212. this sig sux
  213. Mmmmm, OFP grade wilderness in INF, get it right here while its hot!
  214. WooohooO!!
  215. Texture Packages
  216. Detail Texture dilemma
  217. INF-Tutorial
  218. MeshMaker problem
  219. BetaTest from my Map? :)
  220. Escalators
  221. Pathing Question
  222. what do you think of psp?
  223. Mission station Rork's Drift
  224. The Mall shots
  225. News about the new U2 Editor
  226. a little sumthin I made in U'ed
  227. Outpost 55
  228. 2.87 will have a Infiltration-Maps server!
  229. Snap Actor To Grid
  230. Behind view rotate command?
  231. Umod Maker.
  232. Cliffs and lighting stuff
  233. What are your Rebuilding times? :)
  234. Deco Request
  235. DM-RorkesDrift released :)
  236. Merry Xmas!!!!!
  237. Bots refusing to move... HELP!
  238. Shadows from the sun in landscape...
  239. map shots...
  240. Does Map-0-Matic have what it takes?
  241. Help!!!!!!!!!
  242. Angelheart request!
  243. Help Me Please! ! ! !
  244. DM-INF-DesertTactics release!
  245. New INF Mutator Idea
  246. Project Infiltration: Now with space for 'other files'!
  247. DM-Firefight by Gun !
  248. Meshmaker
  249. For those who don’t already know about this command
  250. Info on making textures needed.