PDA

View Full Version : New Version Suggestions


Pages : 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16

  1. fire through walls ?
  2. Release date of 2.8, and compliments ...read please.
  3. Who wants OPTIONS?
  4. Two uzis at once?
  5. Bayonets
  6. Armor Idea
  7. Piles of ammo
  8. Weapon Sights
  9. Just a few views on recent ideas
  10. Scope Idea
  11. Explosive Rounds & Beanbag Shells & Mirrors
  12. bullets
  13. Computer hardware vs INF releases
  14. Chemical Warfare
  15. Dropping weapons
  16. Stand of AS idea
  17. SAND BAG WALL AND TRENCHES
  18. DO you plan to make some artil support
  19. Protect the innocent (NAH KILL THEM ALL)
  20. Something cool I saw on Discovery
  21. About the Desert Eagle
  22. Collision Height Adjustment?
  23. 357 Magnum???
  24. Hey, Get out yer pen an paper inf guys.
  25. THE REAL DEAL-Not a prelude lol........
  26. Lying Prone
  27. Having different bot configs
  28. FULL ZOOM AND PEEK==
  29. Weapon models and fov
  30. Lose the AT-4
  31. Full Metal Jackets
  32. what about...
  33. Handguns only.
  34. Laser range finder!!!
  35. Infiltration: WWII
  36. Map manager
  37. Crosshairs
  38. A Cool Gametype Idea
  39. Some highly usable ideas.
  40. Ammunition page
  41. Leaning Around Corners...
  42. Night Vision Goggles
  43. CTF with V2.75
  44. Yes this is a weaponsuggestion
  45. little things
  46. Reduce muzzle climb when crouched ?
  47. That M2HB - .50cal ???
  48. ban all auto tounting
  49. M2 .50 cal, Snipers, etc
  50. New scope reticules
  51. smoke grenades
  52. Flamebombs/Molotovs
  53. Night Vision/ InfaRed/ Laser Sight
  54. Weapon Aiming
  55. Paratrooper
  56. Saving weapon modes
  57. RPG-type characters
  58. bullet holes/shells?
  59. Shotgun sounds
  60. some ideas
  61. Zoom Levels
  62. Five-seveN
  63. New Game-type ? (more of a map suggestion)
  64. minor thingie
  65. MP5 reload sequence
  66. Player Classes like Team fortress
  67. Team Colors
  68. A Medic???
  69. Grappling Hook
  70. Bots & Movement
  71. Hostages...
  72. WWII
  73. Damage and bot accuracy.
  74. Beretta Reload
  75. What if i dont want them to have my wepons??
  76. Thermal Viewer
  77. Drop Lines
  78. Possible for 2.8?
  79. When will ...
  80. team talking
  81. One of those bugs I never got around to fixing
  82. Glass, Glass, and more Glass!!!!!!!!
  83. grenades
  84. KA-BAR
  85. Map Idea
  86. loadout system for 3.0
  87. Kick-@$$ Ideas for Infiltration 3.1+!!!!!!!!!
  88. Masked skin Model!!
  89. Poll Question
  90. Player models that don't disappear when fragged
  91. Some cool Ideas...
  92. Loadout Screen
  93. Please heed this simple suggestion!!! Plz read!!!!
  94. DUCT TAPE!!!!
  95. Different ammo types...
  96. Ideas for next one
  97. Some general practical and some wish-list suggestions...
  98. I know weapons suggestions arent accepted, but...
  99. Ammunition
  100. One word...
  101. PSG Skin
  102. Scope reticules
  103. Something to do.
  104. weapon questions (not a suggestion)
  105. Fire Keys
  106. V. 2.8
  107. Something I saw on TV...
  108. throw the grenades back???
  109. If you do
  110. You know, he's right.
  111. Flares for HK 69
  112. Fight like a man! Latest Map and Inf feature Wish-list!
  113. Female Skins missing
  114. Colt 9mm (somewhat like a new weapon suggestion, but not quite)
  115. FIVE WORDS!!!!
  116. what INF team should do next (poll)
  117. AK w/ 100 round mag
  118. Yes, this is a weapon idea
  119. got a ???
  120. The UT Black Hole
  121. Realistic Reticules and Compensation for Small Weapons...
  122. Ah come on INF mappers go for INF-OverLord on version 3.0
  123. Nightvision, I need a reminder...
  124. Possible addition?
  125. Can we do away with the SCREAMING Please??????????????
  126. umm...what about bullet-whizzy-noises?
  127. Possible inventory items
  128. Making Fun of Grenades!!!
  129. this aint no weapon suggestion...
  130. request: weapon choice restrictions (arena)
  131. Does anyone have any real data on these?
  132. Delta Force (More War Stuff)
  133. Model re-load animation
  134. Stopping power of bullets
  135. Snipers (Bots) & Can we lay Down
  136. this is not a weapon suggestion, but take a look anyway.
  137. what the hell is FOV???
  138. Infiltration Map pack: from Unreal to UT
  139. Shotgun - solid slug option?
  140. my two cents
  141. New Wepon
  142. Whatta about the Calico machine pistol???
  143. Reticules/Movement
  144. Laser Sightings
  145. Who locked the topic about laser sightings?
  146. i hate the screaming too!!!!!!!
  147. Impenetrable Sprites?
  148. How about a "change weapons" player model animation?
  149. "Endurance" and Stopping Power
  150. Why have 3 versions of the MP5??
  151. New weapon suggestion
  152. defuse mines?
  153. Flying Heads
  154. maps in v.2.8
  155. A cool trick from Perfect Dark...
  156. Nightvision
  157. Import foreign languages as speech packs
  158. *simple*? new weapon suggestion
  159. Ka-Bar needs weapons black on blade.
  160. New Weapon Suggestion Question ^_^
  161. Howabout Leaning Around Corners...and explosive surprises
  162. What can you do with the knife?
  163. female skin
  164. What about having a choice of what guns and what skin?
  165. hey what do u think about this!!
  166. Discussion: Bot Shooting AI
  167. Team colour should not determine camouflage
  168. Feldwebel Neo
  169. Stealth or no stealth?
  170. 1 on 1 is no fun, with bots
  171. Where's my POLL!
  172. Putting the BOOM! back into the gunz!
  173. Please change the current MP5 sound.
  174. Fully automatic M16...
  175. Communication Idea!
  176. Bullet count-down
  177. Soldier Model "Shooting with 1 hand"????
  178. Can you guys put back the mutator option into Infiltration?
  179. How goes the weapons'-sight aiming?
  180. Lying prone
  181. more like a rpg
  182. Thing that could need improvement
  183. The M249 Saw :)
  184. Suicides
  185. Hand signals?
  186. My love/hate relationship with Infiltration
  187. Laying down?
  188. A new gamemode? What else?: Infiltration!!! Pls read!
  189. OICW
  190. Compatability...
  191. AT4 is not a rocket launcher.
  192. New weapons?
  193. Idea for a (fun) realistic map
  194. mp5 muzzle(did I spell that right) flash?
  195. Should the Inf crew include auto-aim of a kind to Inf?
  196. Ensuring the longevity of interest in Infiltration..
  197. Bullets whizzing by
  198. New body positions. To give some realsim to your characters
  199. Well since it has become this realistic...
  200. underwater fire?
  201. Larger muzzle fire
  202. the skins need some REAL work
  203. Double the action
  204. disabling realism, and other suggestions
  205. a few more ideas thrown in for good measure..
  206. Jump-strafing is BAD
  207. A really cool suggestion
  208. The All-In-One Mod-Maker’s Nightmare Post
  209. Darnit it's locked . )
  210. Aiming thang
  211. Not That You Guys Would Ever Do This...
  212. .338 Sniper rifle for UT
  213. compatability...
  214. better sounds...
  215. patches for people with an older version...
  216. Sounds
  217. Face paint
  218. Variation on current soldier skin
  219. Slightly more difficult model addition
  220. Self-adjusting team sizes.
  221. Improved AI
  222. Single Player Idea
  223. Tactical Map and additional orders in voice menu.
  224. Bullet flight physics
  225. Game mode suggestions (a result of boredom)
  226. Minigun
  227. Midair direction changing?
  228. Stamina
  229. Requests and considerations....
  230. First person death scenes?
  231. More game mode suggestions...
  232. Please read this Inf - Team
  233. Sorry !!! I didn't wan't to do this stupid double posting !!!
  234. Smoke grenades
  235. _-_
  236. Weapon suggestion for the hell of it.
  237. UFuO (Unidentified ****ed up Object)
  238. I wanna be a nudist...
  239. Problem with pistol
  240. fair enough...
  241. Desert Eagle Sound
  242. when is 2.8 going to be released?
  243. I am at it again...
  244. Just to Clarify...
  245. Come on guys...get real.
  246. Various stuff and suggestions based on the roadmap (long)
  247. Flame Thrower, and other pyro-weapons wanted.
  248. Flashlight FX / flares?
  249. hmmm lag compensation
  250. Solo play for UT/INF