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  1. Permission Levels in Server Admin Tool
  2. Grenade launcher for the G36?
  3. BAM-BAM...Medic!!!!
  4. Request for comments on a new M203 aiming method
  5. Here's a cool thing that could be done
  6. New color for casings
  7. Easyier AIMING with the M2HB, And TRACERS
  8. New suggest for 2.9
  9. Adding CIVILIANS to the mod as a mutator...
  10. Tracer order ammo types,ballistics and aiming
  11. map list by # of players
  12. as realism freaks we are
  13. Realistic offsets
  14. Infiltration for UT2k4
  15. Shotgun slugs
  16. Weapon Smacking
  17. Sneaking/Adding more stealth elements.
  18. Optical Wires
  19. Walking IN water
  20. Emplacements
  21. Has this been overlooked?
  22. Weapons and ammo compatability
  23. Liquid BodyAmour
  24. point system for objectives
  25. Letīs redefine "as real as it gets"
  26. Peeking
  27. Variable Reinforcement Mutator?
  28. New weapon suggestion M240 B
  29. suggest weapons , i will
  30. Simplify the stance and movement keys
  31. What engine to use? Poll
  32. Psychomorph`s Idea for INF
  33. Future Engine: Half Life 2? Yay? Nay?
  34. Allow Lean while walking
  35. Loadouts manager
  36. WebAdmin Feature Request
  37. The Colt 1911/Clone?
  38. Silenced AKMSU
  39. Slings
  40. Manual Sight Alignment
  41. Mutator idea.
  42. Blurred vision while moving quickly...
  43. Request for comments on a new stamina system
  44. INF-mod to Battlefield-games!
  45. wow! really great ideas for the best game ever!
  46. Far Cry SDK released
  47. What do you think the new engine should be? [Poll]
  48. Trainingsituations and Laser Taggeting
  49. Point Blank friendly fire and hit boxes.
  50. Domino's Vehicle Ideas
  51. Arms getting tired?
  52. Anti-camping features
  53. M16A2 Sight solution
  54. Equipment exchanging and dropping and more
  55. Mission Suggestions
  56. Breaking an entry
  57. Inf needs better ballistics
  58. a sniper rifle with a tripod
  59. A different aiming system
  60. Small complaints with the 1911.
  61. Fileshack
  62. TWT_Zombies health
  63. Different soldiers trained in different things
  64. Small change to make teamwork easier
  65. Flashbangs
  66. Hearing loss
  67. Laser Lensflare
  68. I've thought about it and I think Tavor assault rifle should be in game :P
  69. The radar
  70. New game mode suggestion...
  71. Tweaked bullet impact sound in future version
  72. HL2 SDK released
  73. Sa80
  74. View Vection & Simulator Sickness
  75. reflection on scope system
  76. Limit Z-axis Player speed
  77. Idea: I'm Hit! Man Down!
  78. A small suggestion for the next Inf
  79. My ideas for the next version of INF
  80. Make the next version for UT2004
  81. Jamming!!!
  82. Miscellaneous crap.
  83. Weapon suggestions.
  84. Game Type Suggestion: Survival
  85. No more behindview!!!
  86. Custom Decals
  87. M16 Variant listing (Not up to date)
  88. I would like to piss on my enemy's corpses.
  89. *sigh* for the infsource
  90. Weapon sounds
  91. Pedestrians...
  92. Cost of going Inf. retail
  93. leaning and handswitching, and terrain
  94. Psychomorph's Suggestion for INFILTRATION
  95. Mutator Suggestions
  96. Mutator and Last Player Timer
  97. Adjustable Physical Attributes
  98. Different teams have differently modeled gear...
  99. Weapon's weight penalties on aiming...
  100. Unreal Tournament 2007 ? ? ?
  101. New means to gauge stamina & health?
  102. Body Movement
  103. An idea how to do grenades
  104. UT 2004? A new take by RO
  105. Recoil - let the experiments begin.
  106. Dynamic cover
  107. No HUD.
  108. Walk-Jog-RUN-Sprint
  109. Eyes adaption in the dark
  110. Variable Geometry (Maps)
  111. Arm Fatigue.
  112. Sounds
  113. INF for UT2K7?
  114. What features do you most want to see in INF
  115. Makeover
  116. New Scoreboard
  117. BF2 engine
  118. INF in RO:O
  119. TrackIR for the next-gen INF?
  120. Bundled weapons?
  121. Basic Hardpoint System
  122. Request for comments/suggestions on an improved wound system
  123. Weapon pickups and bots, got to get them all, collecting fun
  124. Simple Idea for DTAS
  125. Simple Idea for DTAS
  126. Doom 3/Quake Wars
  127. INFILTRATION 3
  128. Item error analysis
  129. Inf 2.9.1 Update
  130. Infiltration CE update: what needs doing?
  131. Realistic mods for other games
  132. Infiltration could be back.
  133. Serious question
  134. In a perfect world
  135. If INF is outdated, why people play minecraft?
  136. INF compilation pack 2011 (Need testers)
  137. CE 2011 download link
  138. Infiltration CE 2012 is comming out at friday 9.11 2012