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  1. Redo the ammo bulk system...
  2. Training missions
  3. ACOG and PSG-1 scope
  4. Anyway to change the dialogue that tell syou how to switch team swhen you join a map?
  5. Scope for the DE
  6. Turn off centerview!
  7. A BIG idea!!
  8. Server Admin Team Making
  9. Pain or bullet piercing sounds.
  10. New Method of Gameplay
  11. Uzi?
  12. Team-Based Loadout Restriction Brainstorming
  13. Map-voting idea ...
  14. Minor Bullet Hole Suggestion
  15. Getting Hit
  16. turn rates with scopes... uh-oh
  17. Suggestion about Random map spawns
  18. Player Models
  19. P90 Scopes
  20. FNP90 scope gets in my way, too bulky.
  21. Choose your loadout ...
  22. flashlight stuff
  23. Grapples?
  24. Built in Voice Com
  25. NEW Warren's Weekly update ! READ !!!
  26. Vsion blurring when u get shot.
  27. Serpentine .45 ballistic
  28. Pre-lim M4 skin... wrong flash hider?
  29. For the person who suggested the compass, does this mutator not work?
  30. SOCCOM Mark 23.
  31. 'New' Gamemode: P.O.W. rescue..
  32. The controled breath issue...
  33. The need for more keys...
  34. night vision
  35. Nade throwing suggestion
  36. Running penality
  37. So what about the bots?
  38. throw grenades around a corner
  39. im tiered of seening pistle only!!!! in chat so make host chage lay out.
  40. Anti personel mines or booby traps?
  41. Summary of ideas (from several threads)
  42. Grenades are useless?
  43. Controled breathing
  44. -Running with guns
  45. Kicking a grenade
  46. -Effect of stances (Author: R-Force)
  47. suggestion to change scope turn rates
  48. One last suggestion (about firing while swimming)
  49. Area descriptions
  50. Automatic Gamma/Brightness setting
  51. Assigning a "Kick" key: how about it?
  52. a.i a.i oh
  53. simple suggestion
  54. For the future wound system
  55. Idea for new item: Ammo
  56. Grenade Realism
  57. Body = Shield?
  58. Voice packs- a development on the question I raised in troubleshooting
  59. A awesome new feature
  60. death sounds
  61. How about this
  62. Why always use the radio ?
  63. Inf-Lite
  64. Campaign?
  65. Ammo Switching
  66. Additional Speech Binds
  67. AS Ghost Bug
  68. Prone Delay
  69. Teamkillers
  70. read.......!!!!!!.......
  71. Prone leaning/rolling
  72. iron sites improvement idea...
  73. Shooting/blowing limbs off
  74. who thinks the m203 should just be removed entirely?
  75. teamplay idea
  76. Throw ammo that you do not have a weapon for.
  77. 'Nade explosion modification
  78. optional sights !
  79. New weapon suggestion: M93R
  80. Encouraging teamplay with the Scoring System (not again!!)
  81. Linking health to stamina -------->
  82. Too Slow
  83. The fire!
  84. Trying to find a solution to the scoring system (pls help)
  85. INF_Lite Menu Add-On
  86. Global Soldier Ranking System. ALL PEOPLE READ
  87. Idea
  88. New death sounds and suggestion
  89. AK47 recoil correction!
  90. momentum and its effects.
  91. Gun Smoke
  92. Check this in your fix, inf team
  93. Stamina Suggestion
  94. Night's Edge suggestion?
  95. How about this for a teamplay system?
  96. Peripheral vision
  97. Bot problems that should be addressed...
  98. Offhand Flashlight
  99. Military Loadouts that make sense...
  100. Loadouts and Maps
  101. Idea for bots
  102. Burn Baby!
  103. Ooh!!! Ooh!! I Have An Idea!!!!!!
  104. what about this granates
  105. Robar needs more penetrating power.
  106. The Ultimate Scoring Method>!!!
  107. Ideas I'd like to share.
  108. Barrel collision detection and stopping power
  109. MP5 needs a flashlight attachment.
  110. Adrenaline/bleeind quick fix
  111. more assault maps plz
  112. PAQ-4 Laser sight for M-16A2
  113. A woman skin?
  114. Strafe speed.
  115. Respawning System
  116. Prone...
  117. The Browning M2HB
  118. Breathing Motion vs. DuckWalk Motion - Bug?
  119. Knifing people lying down
  120. What Pistol do you want!?
  121. More interactive firearms
  122. Suggestion: transparent clips
  123. View when reloading
  124. question
  125. Basic player stance
  126. Another 1000 words...
  127. Hands on for the M2
  128. INF: The Benelli M4 with Ghost ring...
  129. Robar firing and reloading
  130. Team Scoring option. Winning side gets number of living as score.
  131. Ghille suit model? why not!?
  132. Relaoding While Prone + Moving
  133. Flashlight Stuffz0r
  134. footstep panning
  135. disconnected sign over stamina indicator :(
  136. Grab (use/activate) key
  137. glad i got replies!
  138. ground models of magazines, rifles,pistols,explosives.
  139. Two suggestions.
  140. Realistic aiming (prone)...
  141. Less laggy maps
  142. Ideas to share
  143. Night vision goggles
  144. Big Bomb
  145. For a starter!!
  146. additional sounds
  147. Fix/Remove INF Add/Remove program listing
  148. Hand granades throw back
  149. GOOD rogue spear maps
  150. Is the UNreal engine capable of this.....
  151. Real
  152. Limping
  153. Bots and simple ways to improve them.
  154. New game mode (yes again)
  155. new scoring sytem idea?
  156. Communications System Suggestion
  157. Very special game mode
  158. Flashbang???
  159. An idea to expand on!
  160. More teamplay woes
  161. Suggestions (including pistol whipping)
  162. Need mirror sites for all INF releases
  163. Here's a list
  164. Here's a list
  165. Nasty Ro-Bar Bug!
  166. M-16A2 with M203 and ACOG.
  167. About realism and the scoring
  168. Spawning Areas
  169. Loadout Tree Suggestion
  170. Next weapon ?
  171. what about
  172. Unaware if ths has been posted....
  173. Hand granades aiming
  174. everybody, I have a NWS... hold on to your your butts.
  175. RC50 bolt-action animation
  176. bullets penetrating through people
  177. showing names for dead teammates
  178. Please try this
  179. Glow in CTF
  180. MH2B bug and sugg.
  181. Crossfire MK-1
  182. Death
  183. Red Flash Damage Indication
  184. Cheeky Ghosts...
  185. Several Suggestions for Infiltration
  186. Why?
  187. Sneaking up to people
  188. dear god, someone PULL ME BACK!
  189. PING PING---who's there?
  190. Demorec Camera
  191. Para's is real no ?? ok INF needs parashutes.
  192. Leaning Forward
  193. Inertia, eh?
  194. HEy you know what would help the selling of a retail INF?
  195. Little bugs revisited-lest we forget
  196. Down with the ACOGs!
  197. The Ammo issue
  198. Some coding magic (turning)
  199. Effects of damage
  200. Minor things to corect before 2.96
  201. Control Suggestion.
  202. Skills & loadouts for all the bots (please) ...
  203. Scopes - cont'd from another post?
  204. Redo default loadouts for 2.86
  205. some ideas
  206. New mode idea
  207. Hope for serious sniper simulation
  208. Lessons on tought on militariistic feel by Half-Life
  209. Bright skinz!!!!!!!!!!
  210. Oh god let it be fixed in 2.86
  211. Possable Bug
  212. Loadout slots
  213. That final shot
  214. Retail idea
  215. M9 Bug
  216. Automatic end-game screenshots?
  217. Telefragging
  218. Jump to Prone an option?
  219. $ system idea
  220. Waving guns
  221. damn, I just had an obvious thought!
  222. INF/INF Lite key bindings
  223. True ladder support
  224. new skins for RC50.
  225. More spawn points on maps?
  226. Scoring System
  227. Graphics Inconsistencies
  228. Please sir, may I have one more?
  229. underwater effects
  230. INF+INF Lite=Corrupted UT?
  231. Here's an Idea that won't be implemented for a long while! :D
  232. Ever get that ringing in your ears??
  233. If we have to have the last player timer...
  234. Diving on grenades
  235. LIMITING THE NUMBER OF 40mm GRENADES IS UNREALISTIC!!!
  236. Shotgun Scoring.
  237. Inf-team, look at this idea!: The Stay Alive And Win-concept
  238. Mogadishu Map
  239. New INF Mode
  240. Some fixes that I suggest
  241. Question on Texturing INF weapons...
  242. Unreal 2
  243. Question to moderators and INF team.
  244. Bernelli M3 Semiauto recoil (or lack thereof)
  245. P90 clip bulk
  246. Selecting which gun will equip first...
  247. A new score fix
  248. High Ready
  249. editin ini weapon priorities
  250. Bot Slider