- Animation Coding Help
- Overiding DrawColor
- Anyone with U4E, 10 minutes of your time please
- Need some help with packages.
- simple question about CurX and CurY
- Qs on ammo counter
- Config files
- array<string>
- Is there any way to guarantee a secure living?
- Owned by the serverplayer...
- using 2 materials in MS3D deco for UT
- Scriptwarning question
- Mercenary bounty coders!!!
- simple ucc export question
- Have you seen this?
- Having bot fire on command
- Drawing masked textures... not working!
- making a car
- were is this file used in the game
- Overriding arena mutators
- Lookin' for some code
- Non-Hardcore Coders Needed!!!
- what happened to epicknights.com?
- meh desktop
- binding keys to commands
- Detecting new commands through code
- Imported Mesh Distortion, UNST and Lightwave
- Network compatibilty and a weapons mod?
- Challange Hud
- cumulative effects over several games
- Bot Coding Help
- To all coders
- Making mousepointer appear in NotifyWindow
- Releasing Source - Security?
- where is level.ServerTravel() ?
- Mutator woes
- KageHashiru wants you!
- PostRender calls
- Bot with Eyes Everywhere
- Hello everybody
- Some info please
- So how did you all begin in the world of Uscript?
- A scoring question
- Creating new player chracter
- Tracefire to projectile fire problems
- Turning existing meshes???
- ShadowRun mod in need of help
- catch the pedging
- Player Start
- Spawning stuff!
- PlayAnim
- Speech Boxes for multiplayer
- Pausing game
- What do I do next?
- Key binding and replication
- Chain saw CC weapon
- Website
- meshmap textures
- Misc Qs on Players
- Uscript question...
- Scoreboard
- Reseting Players
- Freehold: Bounty War Beta
- 3rd Person Cameras
- Adding Function to PlayerPawn
- MutatorTakeDamage question
- UCC or UClasses
- |-|UNTEr's paint ball mod
- PlayAnim in client side weapon
- Changing default properties from the Console ???
- (Curious) A mutator requiring admin access.
- Changing Player Texture
- Coding with Unreal 2?
- Hiding a mover
- Double code
- Eyup - question?
- Binding Keys
- replication for redeemer rocket ?
- Exponents...
- .Int file tutorial needed
- bot Info code Question
- Inventory item variables
- Hud Again
- new UnrealScript site: Binary Syntax
- Bullet speed
- whats the best way to learn to code?
- Key binding .INT file problems
- prevent bunnyhopping ==> timer between jumps?
- ScriptedPawn help!!
- Scopes?
- pawns that see through doors
- adding extra parameters to log()?
- Replacing UT weapons
- Team player starts
- getting different players to different teams
- Displaying messages.
- New Mod for Unreal 2
- Creating a UWindow ingame
- GameType Stuck
- Hud mutators tutorials ??
- Is there a way to create a property of a pawn
- I need some rockets for Rockets UT
- Okay, this looks really stupid to me.
- LevelInfo.GameType
- Logging
- Replacing UT weapons (Even when they're given out!)
- decals
- Assigning Skins to Players
- Team games
- Gun Disconectors and netcode
- How would I code a RedeemerArena Mutator?
- strange online gameplay problem
- Important question...
- 2 Questions, can anyone help?
- Really need help!!!
- Replacing playerpawns
- attaching the weapon on the player body when not used
- Setting skins.....
- Fire light
- Persistent inventory items.
- Can anyone pleeeease help me?
- Falling Helicopters
- smoking
- .ini, .umod, .int, && .uc files
- Looking???
- Need help creating a ZoneInfo subclass!!
- Random Timed Trigger
- Mesh importing in UT
- Fyi
- replication {}
- Looking through walls
- Brush/Mesh/Deco
- Radar tut
- Tool for *.u-File-Browsing?
- Importing a skin
- Colors
- DM-PianoHorror
- TournamentGameInfo dilemma
- player messages ?
- How to edit defaultproperties of a weapon
- PreBeginPlay() vs PostBeginPlay()!
- ScriptedPawn won't stay still ??
- Quick question about object reference variables.
- Why doesnt this work online? ?
- UT Armor 2 subclass code
- switching weapons ?
- Displaying Text
- Removing ambient muzzle flash?
- Disappearing HUD
- skins for bots
- expands vs extends
- Accessing a palyer's Inventory item
- Hypothetical Question: a Timer for SP games.
- spectating when you die ?
- var()
- Making Textures
- Which directory?
- IP-forwarding
- Getting rid of the weapons HUD
- class 'UT_SpriteSmokePuff' ???
- Function Overriding
- Project ile Tute?
- HUD Mutator
- Figuring on the gametype?
- Rnd Mesh/skins
- weaponswitch time
- Newbie Questions
- Cross hairs here and there...
- Skin problem
- Bots and custom guns
- Can you reference exec functions?
- Tick
- MapCycle
- Umod construction
- “bCanThrow=True”???
- Getting a Vector In front of the player
- Bots that Don't want to use guns!?
- what do you think is the best uscript editor?
- Loopanim
- playername reservation?
- How to Spawn an Object?
- How many UU away a trace hits
- Dev Diary
- Cannot find Any.<Classname>
- Mutator Object Replacement
- Do I need to download something?
- Replacing the translocator
- Problems with multi windows
- do any one have a...
- MultiDecalLevel
- Compiling C++ on a Mac...
- Ammo dispenser/recharger?
- Positive-Ion is recruiting coders for an upcoming U2 SP mod
- Replacing parts of string variables.
- QuadShot
- Dangerous looking code
- Trace and Decals
- Wanted: All the Following
- Possible to change character on the fly??
- replacing weapon with another weapon at remote location
- Couple of Errors with Bots on Gametypes
- Strings and Files
- Again With the Projectile Questons...
- How can I end a game when a team is eliminated?
- Jungle Warfare Mod Recruiting
- Can anyoe tell me why this doesn't work:
- More n00b questions :)
- Test Ticks
- Pausing the game. . .
- UCC sux (compile problem)
- adding velocities ...
- MuzzleFlashes
- How the sniper controls the HUD
- #exec Texture Scaling??
- HELP! Ued Crash!
- My first mods
- Unreal Native code reference
- Model Exporter for 3dsMax4
- Mover Collision
- horizontal mover shakiness
- Help a new scripter in need =)
- Adding extra animations...
- Wanted: Dead or Alive!
- Replicating properties that haven't changed
- using vectors with vars
- U Package Exporting
- getting annoyed here :(
- PulseRifle Reskin
- funky code
- Increasing Mover Keyframes
- Code Problem... Please Help
- functin Paint, when does ist get called?
- Help finding tutorials
- Spawning/Accessing actors from inside a UWindow.
- spawning pickups problem
- Scripted Pawn AI...
- i do...but i don't...can i get some help
- Delay between animations???
- how can i generalize this?
- state code and timer questions
- subclassed weapon and pickbestweapon
- Implementing Burst Fire/Clip Reloading
- Weapon Question
- Another questoin concerning AI
- mesh reassignments causing problems
- acceleration and MaxSpeeds
- vector math question
- Melee weapon - with both players animating
- Right Crappy Coding Error :p
- log function parameter