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  1. Camera line of sight
  2. Custom Command Not Working
  3. Inventory Relative to Controller
  4. [TC] Adding New Variables to Settings Pages
  5. [UT2k3] Radar HUD Mutator
  6. [UT2k3] Pawn (noob) question
  7. AddVelocity Replication problem
  8. Sega 500 tutorials
  9. [UT'99] Config problem.
  10. PHP and UT2004
  11. how to make a skill/class character system
  12. freeze all other cars
  13. Hud Canvas
  14. [UT99] Notify widnow
  15. [UT] Player flying in network situation
  16. [UT99]PlayerReplicationInfo Problem
  17. PRIArray Problem
  18. [UT2004] TurnTo?
  19. Searching Through Bots
  20. Questions about ReducedDamageType
  21. [UT99]Setting Players to Spectator?
  22. New UScript Programmer
  23. [UT2004] Bizarre PRI Problem
  24. String Mangling
  25. [UT99]function ClientChangeTeam?
  26. [UT] Detecting player collision
  27. Modulo operator
  28. Getting a custom class to work in the game
  29. 3D MainMenu
  30. [UT99] Simulated Function calls (mutator problems)
  31. Variable array sizes
  32. Unreal Script Error
  33. Mysteriously exploding vehicles.
  34. how do I remove the HUD without console cmd?
  35. Not too sure what this code does...
  36. Problems changing groundspeed
  37. [ut2k4]Static meshes
  38. How to make custom gametypes appear in different server browser list?
  39. textures are in a package
  40. replication?
  41. Transparency in the HUD.
  42. [UT99]Hud Timer?
  43. I need help with a mutator coding issue (UT2k4)
  44. Need help with traces!
  45. Could sum1 plz...
  46. function Tick
  47. UnrealScript contract programmer required - Paid
  48. [UT99]Ideal Playercount mutator request
  49. Pick up 'name' problems...
  50. Linux scripting
  51. Using transluscent canvas style in DrawTile?
  52. Cars Coding Help
  53. Finishing Volume!!
  54. File IO
  55. Log player location every second (mutator) UT2004
  56. Uploading Speed From my own dedicated server
  57. Custom Gib
  58. UCC won't complile MUT - GPF
  59. How to disable all the input devices for a short time ?
  60. rescuable bots in ut2k4: how would I go about this?
  61. Move Landed Object
  62. Vector Clamp
  63. Selective Weaponfire
  64. ClientReliablePlaySound Not Working
  65. Projectors and Brightness?
  66. Create a Mutant-like radar
  67. Move car with UnrealScriptedSequence
  68. Trace and Distance
  69. FireModeClass[0] changes but no difference
  70. Canvas DrawTile
  71. Change PlayerReplicationInfo class
  72. DeathString question
  73. Sharing variables between Mutator and Interaction objects
  74. [ut2k4]AI causing crash
  75. Weapon Problem
  76. Finding player locations
  77. Linux SDK error on ucc make
  78. Need help with passenger code
  79. Heath regen after shot help
  80. Help with masked transparency in Canvas Style and FInal Blend
  81. Problem with vector math
  82. MOD idea or a mad notion?
  83. accessing GUI menus within a game
  84. Play only one instance of a sound at a time
  85. Auto Turret question
  86. Changing/Setting Music In A Mutator
  87. Vehicle Collision
  88. [UT2004] Pawn sub-classing issue
  89. Get/SetPropertyText broken in DS9:TF
  90. Increasing TorqueCurve points screws up engine soundpitch
  91. Add Image into uscript. How?
  92. Context Expression: variable too large.
  93. xPlayer V.S. XPlayer
  94. Hardcoded physics rotation
  95. DeusEx coding --- DeusEx version of UnrealEditor 1
  96. SpawnBeamEffect on clientside
  97. Thermal Vision
  98. Basic Class question: Destroying Classes
  99. Native coding newbie
  100. Directional Launcher
  101. Is this a Gametype or Total Conversion?
  102. UT2004 self-damage mutator
  103. How can I get the crosshair to follow mouse
  104. How do I stop projectile from exploding?
  105. UT / Unreal 1 replication prob
  106. Making the HUD work as a GUI
  107. UT99 Native: How to get GUID of a package?
  108. more realistic close combat?
  109. Before asking a question, have you ...
  110. UT: DarkMatch Lighting Problem
  111. Zoom issue
  112. Civilians
  113. [UT2k4]: Pawns and NetPlay
  114. UT99 Native: UConsole subclass compiles but after that, gives error when running
  115. [ut2k4] How do I make 4 rounds 2mins each?
  116. Interesting thing about Static meshes and shaders...
  117. [UT2004] Custom Zoom On SSR
  118. How to output player info to a file (not log)?
  119. The Causes of "Accessed None""
  120. Interaction not interacting
  121. Pawn problem
  122. visibility questions
  123. Using and Not Using
  124. Custom Mesh and Animation Scripting
  125. Stat Logging - gameStats
  126. newbie
  127. Replicated function not executed on client...
  128. Secondary Mod Menu Classin UT99.
  129. [UT2K4] Help saving and loading campaign info
  130. Karma Physics Example through Script
  131. Momentum with a Splash
  132. Switching a flag in spawned vehicles
  133. Full 1st Person View
  134. 3rd Person Cursor
  135. Taking the Skin off a mesh and modifying it through Shaders.
  136. Replication limits??
  137. A study of replication
  138. Importing .uc Files
  139. Using vector as Point(x,y) for GUI
  140. Static Mesh - Skins
  141. Car preview not in front of menu (GUI problem)
  142. Morphing Characters
  143. Starting game-type/map from a command-line?
  144. Map making for -mod=MyMod
  145. Playing with the Settings page
  146. Truck with trailer
  147. Weapon Fire Text
  148. Replace Onslaught Turret
  149. Compiling Error
  150. illimite WallDodge !!
  151. UnrealScript for bots and AI: bots for single-player level mod
  152. [UT2k4] Headshots galley (newbie)
  153. Saving & Loading
  154. Convert string to float ?
  155. [UT99] Player invulnerable
  156. [UT99 Native] Check if DLL is installed
  157. how to load (import) a dll ?
  158. [UT] Death sequence always in first-person mode...
  159. access a static mesh and change its location ?
  160. my writer keeps kicking me errors
  161. Change Teams Button,,,how to get it back.
  162. help display something from gamereplicationinfo
  163. Question on Weapons in memory [UT2003 Engine]
  164. Computer restarts after quitting UT2k4
  165. Localization Font Problems
  166. Detect Tranlocate Function
  167. Turrets in deathmatch
  168. funky WOTGreal problem
  169. BR Goal Scoring
  170. The Offset
  171. persistant error: unresolved reference to
  172. GameInfo at a GUI?
  173. Alternating driver weapons with a vehicle
  174. Debug information on Pawns and Controllers
  175. UT99 open clientside config menu
  176. bAllowVehicles
  177. splash screen editing
  178. How to get old location of a pawn (& old velocity) ??
  179. Bodies Staying
  180. extension of unreal script with c++?
  181. need camera(spectator) tricks
  182. Error caused by UnrealEd
  183. Class declaration
  184. Getting exact time
  185. Forcing a Pawn to Walk while firing
  186. GetBoneCords()
  187. Spawning bots in game
  188. Spawn check
  189. Odd Bug
  190. Problems with team skins on vehicle
  191. Noob on quest to make mutator
  192. Is it possible to stretch a model?
  193. problem: touch actors !!
  194. controlling pawn friction?
  195. changing bot names
  196. Serious Problem If You Ask Me....
  197. How to hide parts of the HUD ?
  198. Another Noob on a quest to make a mutator
  199. How do arena mutators work on UT2004 ?
  200. Using Shaders in Canvas drawing routines?
  201. [UT] blocking commands?
  202. [UT2004] Problem with demo replaying
  203. Ok to use "extends Actor within"?
  204. Stop a Karma actor from Yaw and Roll?
  205. Manual item/weapon pickup?
  206. A noob (to Uscript) i need of BIG help
  207. gui help
  208. Vehicle coding
  209. Adding Mutator Config to WebAdmin?
  210. Code Debug Help
  211. GUI button problem
  212. [UT'99] why sound is so low
  213. removing parts of deathmatch gametype
  214. Setting max ammo of all weapons?
  215. creating one custom vehicle package (please help!)
  216. Replication lost my inventory...
  217. basic SetRotation question
  218. Getting my weapon working in LAN.
  219. key binding gui issue
  220. missing wall hits
  221. Noob Needs some help
  222. vehicle will not move
  223. HUD..textures
  224. Need help modifying a players speed when using a weapon.
  225. Making a stand alone game
  226. ClientMessage in Interaction
  227. Arm Animation Problem
  228. Pawn problem
  229. Overriding default variables [UT99]
  230. Native Physics code
  231. Spawning Above Player
  232. collision box rotation
  233. Playstation 2 Controller Keymapper
  234. pool ball
  235. popup menu assasination attempt
  236. Accessing none for PRI...
  237. CHALLENGE FOR TRUE PROGRAMMERS!
  238. [ut2k4] database link
  239. Gun's script isnt working in multiplayer
  240. Viewing the source code of a mutator
  241. Launching an external program
  242. Starting a gametype some mutators as default?
  243. Sound editing programs and creation
  244. DrawTile Problem
  245. what variable type is the first parameter for loopanim
  246. Player model replication process?
  247. Matinee, move local player
  248. Mutator idea...
  249. Weapon Spawn time
  250. Beacon Over Head